Subversion Repositories WoWGM

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
3 tristanc 1
/*
2
** $Id: ltable.c,v 2.32 2006/01/18 11:49:02 roberto Exp $
3
** Lua tables (hash)
4
** See Copyright Notice in lua.h
5
*/
6
 
7
 
8
/*
9
** Implementation of tables (aka arrays, objects, or hash tables).
10
** Tables keep its elements in two parts: an array part and a hash part.
11
** Non-negative integer keys are all candidates to be kept in the array
12
** part. The actual size of the array is the largest `n' such that at
13
** least half the slots between 0 and n are in use.
14
** Hash uses a mix of chained scatter table with Brent's variation.
15
** A main invariant of these tables is that, if an element is not
16
** in its main position (i.e. the `original' position that its hash gives
17
** to it), then the colliding element is in its own main position.
18
** Hence even when the load factor reaches 100%, performance remains good.
19
*/
20
 
21
#include <math.h>
22
#include <string.h>
23
 
24
#define ltable_c
25
#define LUA_CORE
26
 
27
#include "lua.h"
28
 
29
#include "ldebug.h"
30
#include "ldo.h"
31
#include "lgc.h"
32
#include "lmem.h"
33
#include "lobject.h"
34
#include "lstate.h"
35
#include "ltable.h"
36
 
37
 
38
/*
39
** max size of array part is 2^MAXBITS
40
*/
41
#if LUAI_BITSINT > 26
42
#define MAXBITS		26
43
#else
44
#define MAXBITS		(LUAI_BITSINT-2)
45
#endif
46
 
47
#define MAXASIZE	(1 << MAXBITS)
48
 
49
 
50
#define hashpow2(t,n)      (gnode(t, lmod((n), sizenode(t))))
51
 
52
#define hashstr(t,str)  hashpow2(t, (str)->tsv.hash)
53
#define hashboolean(t,p)        hashpow2(t, p)
54
 
55
 
56
/*
57
** for some types, it is better to avoid modulus by power of 2, as
58
** they tend to have many 2 factors.
59
*/
60
#define hashmod(t,n)	(gnode(t, ((n) % ((sizenode(t)-1)|1))))
61
 
62
 
63
#define hashpointer(t,p)	hashmod(t, IntPoint(p))
64
 
65
 
66
/*
67
** number of ints inside a lua_Number
68
*/
69
#define numints		cast_int(sizeof(lua_Number)/sizeof(int))
70
 
71
 
72
 
73
#define dummynode		(&dummynode_)
74
 
75
static const Node dummynode_ = {
76
  {{NULL}, LUA_TNIL},  /* value */
77
  {{{NULL}, LUA_TNIL, NULL}}  /* key */
78
};
79
 
80
 
81
/*
82
** hash for lua_Numbers
83
*/
84
static Node *hashnum (const Table *t, lua_Number n) {
85
  unsigned int a[numints];
86
  int i;
87
  n += 1;  /* normalize number (avoid -0) */
88
  lua_assert(sizeof(a) <= sizeof(n));
89
  memcpy(a, &n, sizeof(a));
90
  for (i = 1; i < numints; i++) a[0] += a[i];
91
  return hashmod(t, a[0]);
92
}
93
 
94
 
95
 
96
/*
97
** returns the `main' position of an element in a table (that is, the index
98
** of its hash value)
99
*/
100
static Node *mainposition (const Table *t, const TValue *key) {
101
  switch (ttype(key)) {
102
    case LUA_TNUMBER:
103
      return hashnum(t, nvalue(key));
104
    case LUA_TSTRING:
105
      return hashstr(t, rawtsvalue(key));
106
    case LUA_TBOOLEAN:
107
      return hashboolean(t, bvalue(key));
108
    case LUA_TLIGHTUSERDATA:
109
      return hashpointer(t, pvalue(key));
110
    default:
111
      return hashpointer(t, gcvalue(key));
112
  }
113
}
114
 
115
 
116
/*
117
** returns the index for `key' if `key' is an appropriate key to live in
118
** the array part of the table, -1 otherwise.
119
*/
120
static int arrayindex (const TValue *key) {
121
  if (ttisnumber(key)) {
122
    lua_Number n = nvalue(key);
123
    int k;
124
    lua_number2int(k, n);
125
    if (luai_numeq(cast_num(k), n))
126
      return k;
127
  }
128
  return -1;  /* `key' did not match some condition */
129
}
130
 
131
 
132
/*
133
** returns the index of a `key' for table traversals. First goes all
134
** elements in the array part, then elements in the hash part. The
135
** beginning of a traversal is signalled by -1.
136
*/
137
static int findindex (lua_State *L, Table *t, StkId key) {
138
  int i;
139
  if (ttisnil(key)) return -1;  /* first iteration */
140
  i = arrayindex(key);
141
  if (0 < i && i <= t->sizearray)  /* is `key' inside array part? */
142
    return i-1;  /* yes; that's the index (corrected to C) */
143
  else {
144
    Node *n = mainposition(t, key);
145
    do {  /* check whether `key' is somewhere in the chain */
146
      /* key may be dead already, but it is ok to use it in `next' */
147
      if (luaO_rawequalObj(key2tval(n), key) ||
148
            (ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) &&
149
             gcvalue(gkey(n)) == gcvalue(key))) {
150
        i = cast_int(n - gnode(t, 0));  /* key index in hash table */
151
        /* hash elements are numbered after array ones */
152
        return i + t->sizearray;
153
      }
154
      else n = gnext(n);
155
    } while (n);
156
    luaG_runerror(L, "invalid key to " LUA_QL("next"));  /* key not found */
157
    return 0;  /* to avoid warnings */
158
  }
159
}
160
 
161
 
162
int luaH_next (lua_State *L, Table *t, StkId key) {
163
  int i = findindex(L, t, key);  /* find original element */
164
  for (i++; i < t->sizearray; i++) {  /* try first array part */
165
    if (!ttisnil(&t->array[i])) {  /* a non-nil value? */
166
      setnvalue(key, cast_num(i+1));
167
      setobj2s(L, key+1, &t->array[i]);
168
      return 1;
169
    }
170
  }
171
  for (i -= t->sizearray; i < sizenode(t); i++) {  /* then hash part */
172
    if (!ttisnil(gval(gnode(t, i)))) {  /* a non-nil value? */
173
      setobj2s(L, key, key2tval(gnode(t, i)));
174
      setobj2s(L, key+1, gval(gnode(t, i)));
175
      return 1;
176
    }
177
  }
178
  return 0;  /* no more elements */
179
}
180
 
181
 
182
/*
183
** {=============================================================
184
** Rehash
185
** ==============================================================
186
*/
187
 
188
 
189
static int computesizes (int nums[], int *narray) {
190
  int i;
191
  int twotoi;  /* 2^i */
192
  int a = 0;  /* number of elements smaller than 2^i */
193
  int na = 0;  /* number of elements to go to array part */
194
  int n = 0;  /* optimal size for array part */
195
  for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
196
    if (nums[i] > 0) {
197
      a += nums[i];
198
      if (a > twotoi/2) {  /* more than half elements present? */
199
        n = twotoi;  /* optimal size (till now) */
200
        na = a;  /* all elements smaller than n will go to array part */
201
      }
202
    }
203
    if (a == *narray) break;  /* all elements already counted */
204
  }
205
  *narray = n;
206
  lua_assert(*narray/2 <= na && na <= *narray);
207
  return na;
208
}
209
 
210
 
211
static int countint (const TValue *key, int *nums) {
212
  int k = arrayindex(key);
213
  if (0 < k && k <= MAXASIZE) {  /* is `key' an appropriate array index? */
214
    nums[ceillog2(k)]++;  /* count as such */
215
    return 1;
216
  }
217
  else
218
    return 0;
219
}
220
 
221
 
222
static int numusearray (const Table *t, int *nums) {
223
  int lg;
224
  int ttlg;  /* 2^lg */
225
  int ause = 0;  /* summation of `nums' */
226
  int i = 1;  /* count to traverse all array keys */
227
  for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) {  /* for each slice */
228
    int lc = 0;  /* counter */
229
    int lim = ttlg;
230
    if (lim > t->sizearray) {
231
      lim = t->sizearray;  /* adjust upper limit */
232
      if (i > lim)
233
        break;  /* no more elements to count */
234
    }
235
    /* count elements in range (2^(lg-1), 2^lg] */
236
    for (; i <= lim; i++) {
237
      if (!ttisnil(&t->array[i-1]))
238
        lc++;
239
    }
240
    nums[lg] += lc;
241
    ause += lc;
242
  }
243
  return ause;
244
}
245
 
246
 
247
static int numusehash (const Table *t, int *nums, int *pnasize) {
248
  int totaluse = 0;  /* total number of elements */
249
  int ause = 0;  /* summation of `nums' */
250
  int i = sizenode(t);
251
  while (i--) {
252
    Node *n = &t->node[i];
253
    if (!ttisnil(gval(n))) {
254
      ause += countint(key2tval(n), nums);
255
      totaluse++;
256
    }
257
  }
258
  *pnasize += ause;
259
  return totaluse;
260
}
261
 
262
 
263
static void setarrayvector (lua_State *L, Table *t, int size) {
264
  int i;
265
  luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
266
  for (i=t->sizearray; i<size; i++)
267
     setnilvalue(&t->array[i]);
268
  t->sizearray = size;
269
}
270
 
271
 
272
static void setnodevector (lua_State *L, Table *t, int size) {
273
  int lsize;
274
  if (size == 0) {  /* no elements to hash part? */
275
    t->node = cast(Node *, dummynode);  /* use common `dummynode' */
276
    lsize = 0;
277
  }
278
  else {
279
    int i;
280
    lsize = ceillog2(size);
281
    if (lsize > MAXBITS)
282
      luaG_runerror(L, "table overflow");
283
    size = twoto(lsize);
284
    t->node = luaM_newvector(L, size, Node);
285
    for (i=0; i<size; i++) {
286
      Node *n = gnode(t, i);
287
      gnext(n) = NULL;
288
      setnilvalue(gkey(n));
289
      setnilvalue(gval(n));
290
    }
291
  }
292
  t->lsizenode = cast_byte(lsize);
293
  t->lastfree = gnode(t, size);  /* all positions are free */
294
}
295
 
296
 
297
static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
298
  int i;
299
  int oldasize = t->sizearray;
300
  int oldhsize = t->lsizenode;
301
  Node *nold = t->node;  /* save old hash ... */
302
  if (nasize > oldasize)  /* array part must grow? */
303
    setarrayvector(L, t, nasize);
304
  /* create new hash part with appropriate size */
305
  setnodevector(L, t, nhsize);  
306
  if (nasize < oldasize) {  /* array part must shrink? */
307
    t->sizearray = nasize;
308
    /* re-insert elements from vanishing slice */
309
    for (i=nasize; i<oldasize; i++) {
310
      if (!ttisnil(&t->array[i]))
311
        setobjt2t(L, luaH_setnum(L, t, i+1), &t->array[i]);
312
    }
313
    /* shrink array */
314
    luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
315
  }
316
  /* re-insert elements from hash part */
317
  for (i = twoto(oldhsize) - 1; i >= 0; i--) {
318
    Node *old = nold+i;
319
    if (!ttisnil(gval(old)))
320
      setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old));
321
  }
322
  if (nold != dummynode)
323
    luaM_freearray(L, nold, twoto(oldhsize), Node);  /* free old array */
324
}
325
 
326
 
327
void luaH_resizearray (lua_State *L, Table *t, int nasize) {
328
  int nsize = (t->node == dummynode) ? 0 : sizenode(t);
329
  resize(L, t, nasize, nsize);
330
}
331
 
332
 
333
static void rehash (lua_State *L, Table *t, const TValue *ek) {
334
  int nasize, na;
335
  int nums[MAXBITS+1];  /* nums[i] = number of keys between 2^(i-1) and 2^i */
336
  int i;
337
  int totaluse;
338
  for (i=0; i<=MAXBITS; i++) nums[i] = 0;  /* reset counts */
339
  nasize = numusearray(t, nums);  /* count keys in array part */
340
  totaluse = nasize;  /* all those keys are integer keys */
341
  totaluse += numusehash(t, nums, &nasize);  /* count keys in hash part */
342
  /* count extra key */
343
  nasize += countint(ek, nums);
344
  totaluse++;
345
  /* compute new size for array part */
346
  na = computesizes(nums, &nasize);
347
  /* resize the table to new computed sizes */
348
  resize(L, t, nasize, totaluse - na);
349
}
350
 
351
 
352
 
353
/*
354
** }=============================================================
355
*/
356
 
357
 
358
Table *luaH_new (lua_State *L, int narray, int nhash) {
359
  Table *t = luaM_new(L, Table);
360
  luaC_link(L, obj2gco(t), LUA_TTABLE);
361
  t->metatable = NULL;
362
  t->flags = cast_byte(~0);
363
  /* temporary values (kept only if some malloc fails) */
364
  t->array = NULL;
365
  t->sizearray = 0;
366
  t->lsizenode = 0;
367
  t->node = cast(Node *, dummynode);
368
  setarrayvector(L, t, narray);
369
  setnodevector(L, t, nhash);
370
  return t;
371
}
372
 
373
 
374
void luaH_free (lua_State *L, Table *t) {
375
  if (t->node != dummynode)
376
    luaM_freearray(L, t->node, sizenode(t), Node);
377
  luaM_freearray(L, t->array, t->sizearray, TValue);
378
  luaM_free(L, t);
379
}
380
 
381
 
382
static Node *getfreepos (Table *t) {
383
  while (t->lastfree-- > t->node) {
384
    if (ttisnil(gkey(t->lastfree)))
385
      return t->lastfree;
386
  }
387
  return NULL;  /* could not find a free place */
388
}
389
 
390
 
391
 
392
/*
393
** inserts a new key into a hash table; first, check whether key's main 
394
** position is free. If not, check whether colliding node is in its main 
395
** position or not: if it is not, move colliding node to an empty place and 
396
** put new key in its main position; otherwise (colliding node is in its main 
397
** position), new key goes to an empty position. 
398
*/
399
static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
400
  Node *mp = mainposition(t, key);
401
  if (!ttisnil(gval(mp)) || mp == dummynode) {
402
    Node *othern;
403
    Node *n = getfreepos(t);  /* get a free place */
404
    if (n == NULL) {  /* cannot find a free place? */
405
      rehash(L, t, key);  /* grow table */
406
      return luaH_set(L, t, key);  /* re-insert key into grown table */
407
    }
408
    lua_assert(n != dummynode);
409
    othern = mainposition(t, key2tval(mp));
410
    if (othern != mp) {  /* is colliding node out of its main position? */
411
      /* yes; move colliding node into free position */
412
      while (gnext(othern) != mp) othern = gnext(othern);  /* find previous */
413
      gnext(othern) = n;  /* redo the chain with `n' in place of `mp' */
414
      *n = *mp;  /* copy colliding node into free pos. (mp->next also goes) */
415
      gnext(mp) = NULL;  /* now `mp' is free */
416
      setnilvalue(gval(mp));
417
    }
418
    else {  /* colliding node is in its own main position */
419
      /* new node will go into free position */
420
      gnext(n) = gnext(mp);  /* chain new position */
421
      gnext(mp) = n;
422
      mp = n;
423
    }
424
  }
425
  gkey(mp)->value = key->value; gkey(mp)->tt = key->tt;
426
  luaC_barriert(L, t, key);
427
  lua_assert(ttisnil(gval(mp)));
428
  return gval(mp);
429
}
430
 
431
 
432
/*
433
** search function for integers
434
*/
435
const TValue *luaH_getnum (Table *t, int key) {
436
  /* (1 <= key && key <= t->sizearray) */
437
  if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
438
    return &t->array[key-1];
439
  else {
440
    lua_Number nk = cast_num(key);
441
    Node *n = hashnum(t, nk);
442
    do {  /* check whether `key' is somewhere in the chain */
443
      if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
444
        return gval(n);  /* that's it */
445
      else n = gnext(n);
446
    } while (n);
447
    return luaO_nilobject;
448
  }
449
}
450
 
451
 
452
/*
453
** search function for strings
454
*/
455
const TValue *luaH_getstr (Table *t, TString *key) {
456
  Node *n = hashstr(t, key);
457
  do {  /* check whether `key' is somewhere in the chain */
458
    if (ttisstring(gkey(n)) && rawtsvalue(gkey(n)) == key)
459
      return gval(n);  /* that's it */
460
    else n = gnext(n);
461
  } while (n);
462
  return luaO_nilobject;
463
}
464
 
465
 
466
/*
467
** main search function
468
*/
469
const TValue *luaH_get (Table *t, const TValue *key) {
470
  switch (ttype(key)) {
471
    case LUA_TNIL: return luaO_nilobject;
472
    case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key));
473
    case LUA_TNUMBER: {
474
      int k;
475
      lua_Number n = nvalue(key);
476
      lua_number2int(k, n);
477
      if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */
478
        return luaH_getnum(t, k);  /* use specialized version */
479
      /* else go through */
480
    }
481
    default: {
482
      Node *n = mainposition(t, key);
483
      do {  /* check whether `key' is somewhere in the chain */
484
        if (luaO_rawequalObj(key2tval(n), key))
485
          return gval(n);  /* that's it */
486
        else n = gnext(n);
487
      } while (n);
488
      return luaO_nilobject;
489
    }
490
  }
491
}
492
 
493
 
494
TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
495
  const TValue *p = luaH_get(t, key);
496
  t->flags = 0;
497
  if (p != luaO_nilobject)
498
    return cast(TValue *, p);
499
  else {
500
    if (ttisnil(key)) luaG_runerror(L, "table index is nil");
501
    else if (ttisnumber(key) && luai_numisnan(nvalue(key)))
502
      luaG_runerror(L, "table index is NaN");
503
    return newkey(L, t, key);
504
  }
505
}
506
 
507
 
508
TValue *luaH_setnum (lua_State *L, Table *t, int key) {
509
  const TValue *p = luaH_getnum(t, key);
510
  if (p != luaO_nilobject)
511
    return cast(TValue *, p);
512
  else {
513
    TValue k;
514
    setnvalue(&k, cast_num(key));
515
    return newkey(L, t, &k);
516
  }
517
}
518
 
519
 
520
TValue *luaH_setstr (lua_State *L, Table *t, TString *key) {
521
  const TValue *p = luaH_getstr(t, key);
522
  if (p != luaO_nilobject)
523
    return cast(TValue *, p);
524
  else {
525
    TValue k;
526
    setsvalue(L, &k, key);
527
    return newkey(L, t, &k);
528
  }
529
}
530
 
531
 
532
static int unbound_search (Table *t, unsigned int j) {
533
  unsigned int i = j;  /* i is zero or a present index */
534
  j++;
535
  /* find `i' and `j' such that i is present and j is not */
536
  while (!ttisnil(luaH_getnum(t, j))) {
537
    i = j;
538
    j *= 2;
539
    if (j > cast(unsigned int, MAX_INT)) {  /* overflow? */
540
      /* table was built with bad purposes: resort to linear search */
541
      i = 1;
542
      while (!ttisnil(luaH_getnum(t, i))) i++;
543
      return i - 1;
544
    }
545
  }
546
  /* now do a binary search between them */
547
  while (j - i > 1) {
548
    unsigned int m = (i+j)/2;
549
    if (ttisnil(luaH_getnum(t, m))) j = m;
550
    else i = m;
551
  }
552
  return i;
553
}
554
 
555
 
556
/*
557
** Try to find a boundary in table `t'. A `boundary' is an integer index
558
** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
559
*/
560
int luaH_getn (Table *t) {
561
  unsigned int j = t->sizearray;
562
  if (j > 0 && ttisnil(&t->array[j - 1])) {
563
    /* there is a boundary in the array part: (binary) search for it */
564
    unsigned int i = 0;
565
    while (j - i > 1) {
566
      unsigned int m = (i+j)/2;
567
      if (ttisnil(&t->array[m - 1])) j = m;
568
      else i = m;
569
    }
570
    return i;
571
  }
572
  /* else must find a boundary in hash part */
573
  else if (t->node == dummynode)  /* hash part is empty? */
574
    return j;  /* that is easy... */
575
  else return unbound_search(t, j);
576
}
577
 
578
 
579
 
580
#if defined(LUA_DEBUG)
581
 
582
Node *luaH_mainposition (const Table *t, const TValue *key) {
583
  return mainposition(t, key);
584
}
585
 
586
int luaH_isdummy (Node *n) { return n == dummynode; }
587
 
588
#endif