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#include "pch.h"
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#pragma hdrstop
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#include "ClientDebugCommands.h"
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#include <Console/ConsoleClient.h>
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#include <DB/WowClientDB.h>
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#include <WowSvcs/ClientServices.h>
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/****************************************************************************
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*
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* Command definitions
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*
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***/
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//===========================================================================
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BOOL CCommand_BootMe(const char *command, const char *arguments)
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{
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CDataStore msg;
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msg.Put(CMSG_BOOTME);
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msg.Finalize();
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ClientServices_Send(&msg);
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return TRUE;
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}
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//===========================================================================
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BOOL CCommand_Bug(char const* command, char const* args) {
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//TODO:
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//ASSERT(command);
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unsigned int category;
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if (!SStrCmpI(command, "bug"))
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category = 0;
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else if (!SStrCmpI(command, "suggestion"))
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category = 1;
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if (ClientServices_Report(category, args))
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ConsolePrintf("%s submitted", command);
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else
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ConsolePrintf("%s submission failed", command);
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return TRUE;
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}
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//===========================================================================
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BOOL CCommand_CreateItem(char const* command, char const* arguments)
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{
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char string[256];
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SStrCopy(string, arguments, 0xffffffff);
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char *token = 0;
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token = strtok(string, " \t");
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int itemId = SStrToInt(token);
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int quantity = 1;
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if (token = strtok(NULL, "\r\n")) {
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quantity = SStrToInt(token);
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}
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CDataStore msg;
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msg.Put(CMSG_CREATEITEM);
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msg.Put(itemId);
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msg.Put(quantity);
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msg.Finalize();
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ClientServices_Send(&msg);
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return TRUE;
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}
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//===========================================================================
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BOOL CCommand_CreateMonster (char const* command, char const* arguments) {
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int type = SStrToInt(arguments);
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CDataStore msg;
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msg.Put(CMSG_CREATEMONSTER);
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msg.Put(type);
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msg.Finalize();
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ClientServices_Send(&msg);
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return TRUE;
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}
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//===========================================================================
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BOOL CCommand_Decharge (char const* command, char const* arguments) {
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CDataStore msg;
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msg.Put(CMSG_DECHARGE);
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msg.Finalize();
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ClientServices_Send(&msg);
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return TRUE;
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}
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//===========================================================================
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BOOL CCommand_Learn(const char* command, const char* arguments)
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{
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int spellId = 0;
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if (isdigit(*arguments)) {
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spellId = SStrToInt(arguments);
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if (spellId <= 0) {
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return TRUE;
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}
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}
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else {
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ConsoleWrite("Learning by spell name is not yet implemented", DEFAULT_COLOR);
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return TRUE;
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}
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CDataStore msg;
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msg.Put(CMSG_LEARN_SPELL);
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msg.Put(spellId);
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msg.Finalize();
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ClientServices_Send(&msg);
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return TRUE;
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}
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//===========================================================================
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BOOL CCommand_Level (char const* command, char const* arguments) {
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int level = SStrToInt(arguments);
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if (level <= 0 || level > 100) {
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ConsoleWrite("Invalid level specified\n", DEFAULT_COLOR);
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}
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else {
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CDataStore msg;
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msg.Put(CMSG_LEVEL_CHEAT);
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msg.Put(level);
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msg.Finalize();
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ClientServices_Send(&msg);
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}
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return TRUE;
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}
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//===========================================================================
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BOOL CCommand_Recharge (char const* command, char const* arguments) {
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CDataStore msg;
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msg.Put(CMSG_RECHARGE);
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msg.Finalize();
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ClientServices_Send(&msg);
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return TRUE;
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}
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/****************************************************************************
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*
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* External functions
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*
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***/
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//===========================================================================
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void DebugClientCommands::Install()
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{
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ConsoleCommandRegister("bootme",CCommand_BootMe,DEBUG,NOHELP);
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ConsoleCommandRegister("learn",CCommand_Learn,DEBUG,"Learn a spell or -1 for all spells");
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ConsoleCommandRegister("ci",CCommand_CreateItem,GAME,NOHELP);
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ConsoleCommandRegister("createitem",CCommand_CreateItem,GAME,NOHELP);
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ConsoleCommandRegister("cm",CCommand_CreateMonster,GAME,NOHELP);
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ConsoleCommandRegister("createmonster",CCommand_CreateMonster,GAME,NOHELP);
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ConsoleCommandRegister("recharge",CCommand_Recharge,GAME,NOHELP);
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ConsoleCommandRegister("decharge",CCommand_Decharge,GAME,NOHELP);
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ConsoleCommandRegister("level",CCommand_Level,DEBUG,NOHELP);
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}
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//===========================================================================
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void DebugClientCommands::Uninstall()
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{
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ConsoleCommandUnregister("bootme");
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ConsoleCommandUnregister("learn");
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ConsoleCommandUnregister("ci");
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ConsoleCommandUnregister("createitem");
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ConsoleCommandUnregister("cm");
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ConsoleCommandUnregister("createmonster");
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ConsoleCommandUnregister("recharge");
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ConsoleCommandUnregister("decharge");
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ConsoleCommandUnregister("level");
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}
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