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#include "pch.h"
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#pragma hdrstop
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#include "ClientGMCommands.h"
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#include <Console/ConsoleClient.h>
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#include <WowSvcs/ClientServices.h>
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//===========================================================================
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char const* GetWord (const char* string, char* buffer, uint bufferchars) {
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//ASSERT(string);
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//ASSERT(buffer || bufferchars);
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uint length = bufferchars - 1;
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for (uint i = 0; i != length; i++) {
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if (buffer[i] == ' ')
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break;
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buffer[i] = *string;
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++string;
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};
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return string;
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}
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/****************************************************************************
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*
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* Command definitions
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*
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***/
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//===========================================================================
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BOOL CCommand_GMResurrect(const char *command, const char *arguments)
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{
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if (command && *command) {
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CDataStore msg;
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msg.Put(CMSG_GM_RESURRECT);
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msg.PutString(arguments);
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msg.Finalize();
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ClientServices_Send(&msg);
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} else {
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ConsoleWrite("Expected a player name", DEFAULT_COLOR);
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}
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return TRUE;
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}
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//===========================================================================
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BOOL CCommand_SetSecurity (char const* command, char const* arguments) {
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char name[49];
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GetWord(command, name, sizeof(name));
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int security = SStrToInt(command);
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ConsoleWriteA("Setting '%s' to security group %d", DEFAULT_COLOR, name, security);
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CDataStore msg;
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msg.Put(CMSG_SET_SECURITY_GROUP);
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msg.Put(security);
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msg.Finalize();
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ClientServices_Send(&msg);
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return TRUE;
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}
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/****************************************************************************
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*
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* External functions
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*
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***/
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//===========================================================================
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void GMClientCommands::Install()
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{
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ConsoleCommandRegister("setsecurity",CCommand_SetSecurity,GM,"Set another character's security group");
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ConsoleCommandRegister("resurrect",CCommand_GMResurrect,DEBUG,NOHELP);
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}
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//===========================================================================
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void GMClientCommands::Uninstall()
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{
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ConsoleCommandUnregister("setsecurity");
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ConsoleCommandUnregister("resurrect");
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}
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