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#ifndef  _NETCLIENT_H_
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#define  _NETCLIENT_H_
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#include <Engine/Base/CDataStore.h>
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/****************************************************************************
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*
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*	Memory addresses
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*
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***/
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#define NETCLIENT__SEND	0x00632B50;
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enum NETMESSAGE
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{
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	MSG_NULLACTION            = 0x0,
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	CMSG_BOOTME					      = 0x1,
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	CMSG_LEARN_SPELL			    = 0x10,
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  CMSG_CREATEMONSTER        = 0x11,
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	CMSG_CREATEITEM				    = 0x13,
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	CMSG_MOVE_CHARACTER_CHEAT	= 0xD,
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	SMSG_MOVE_CHARACTER_CHEAT	= 0xE,
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	CMSG_RECHARGE				      = 0xF,
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	CMSG_GODMODE				      = 0x22,
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	CMSG_LEVEL_CHEAT			    = 0x25,
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	CMSG_DECHARGE				      = 0x204,
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	CMSG_GM_RESURRECT			    = 0x22A,
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	SMSG_RESURRECT_FAILED		  = 0x252,
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	CMSG_SERVERINFO				    = 0x4F4,
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	SMSG_SERVERINFO				    = 0x4F5
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};
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class NetClient
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{
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	public:
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		static void Send(CDataStore* msg);
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};
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#endif // ifndef _NETCLIENT_H_