Subversion Repositories WoWGM

Rev

Rev 36 | Blame | Compare with Previous | Last modification | View Log | RSS feed

/******************************************************************************
*
*   ClientDebugCommands.cpp
*
*
*   By Tristan Cormier - 11/21/2024
*
***/


#include "pch.h"
#pragma hdrstop

#include "ClientDebugCommands.h"

#include <Console/ConsoleClient.h>
#include <DB/WowClientDB.h>
#include <WowSvcs/ClientServices.h>
#include "Object/ObjectClient/Player_C.h"
#include "ObjectMgrClient/ObjectMgrClient.h"

/******************************************************************************
*
*   Private
*
***/

//=============================================================================
BOOL CCommand_BootMe (const char * command, const char * arguments) {
    CDataStore msg;
    msg.Put(CMSG_BOOTME);
    msg.Finalize();
    
    ClientServices_Send(&msg);
    
    return TRUE;
}

//=============================================================================
BOOL CCommand_CreateItem (const char * command, const char * arguments) {
        char string[256];
        SStrCopy(string, arguments, 0xffffffff);

        char * token = 0;
        token = strtok(string, " \t");

        int itemId = SStrToInt(token);

        int quantity = 1;
        if (token = strtok(NULL, "\r\n"))
                quantity = SStrToInt(token);

        CDataStore msg;
        msg.Put(CMSG_CREATEITEM);
        msg.Put(itemId);
        msg.Put(quantity);
        msg.Finalize();
        
        ClientServices_Send(&msg);
        
        return TRUE;
}

//=============================================================================
BOOL CCommand_CreateMonster (char const* command, char const* arguments) {
    // Monster type to create: negative for pet
    int type = SStrToInt(arguments);

    CDataStore msg;
    msg.Put(CMSG_CREATEMONSTER);
    msg.Put(type);
    msg.Finalize();

    ClientServices_Send(&msg);

    return TRUE;
}

//=============================================================================
BOOL CCommand_Decharge (char const* command, char const* arguments) {
        CDataStore msg; 
        msg.Put(CMSG_DECHARGE);
        msg.Finalize();
        
        ClientServices_Send(&msg);
        
        return TRUE;
}

//=============================================================================
BOOL CCommand_DLoc (char const *command, char const *arguments)
{
    unsigned long long playerGUID = ClntObjMgrGetActivePlayer();
    CGPlayer_C *player = (CGPlayer_C *)ClntObjMgrObjectPtr(playerGUID,TYPE_PLAYER,__FILE__,__LINE__);
    C3Vector pos;
    player->GetPosition(pos);
    ConsoleWriteA("%g,%g,%g", DEFAULT_COLOR, pos.x, pos.y, pos.z);
    return TRUE;
}

//=============================================================================
BOOL CCommand_Learn (const char * command, const char * arguments) {
    int spellId = 0;
    if (isdigit(*arguments)) {
        spellId = SStrToInt(arguments);
        if (spellId <= 0)
            return TRUE;
    }
    else {
        // TODO:
        ConsoleWrite("Learning spells by name is not yet implemented", DEFAULT_COLOR);
        return TRUE;
    }

    CDataStore msg;
    msg.Put(CMSG_LEARN_SPELL);
    msg.Put(spellId);
    msg.Finalize();

    ClientServices_Send(&msg);

    return TRUE;
}

//=============================================================================
BOOL CCommand_Level (const char * command, const char * arguments) {
    int level = SStrToInt(arguments);
    if (level <= 0 || level > 100)
        ConsoleWrite("Invalid level specified\n", DEFAULT_COLOR);
    else {
        CDataStore msg;
        msg.Put(CMSG_LEVEL_CHEAT);
        msg.Put(level);
        msg.Finalize();

        ClientServices_Send(&msg);
    }

    return TRUE;
}

//=============================================================================
BOOL CCommand_Recharge (const char * command, const char * arguments) {
    CDataStore msg;
    msg.Put(CMSG_RECHARGE);
    msg.Finalize();

    ClientServices_Send(&msg);

    return TRUE;
}


/******************************************************************************
*
*   Exports
*
***/

//=============================================================================
void DebugClientCommands::Install () {
    ConsoleCommandRegister("bootme", CCommand_BootMe, DEBUG, NOHELP);

    ConsoleCommandRegister(
        "learn",
        CCommand_Learn,
        DEBUG,
        "Learn a spell or -1 for all spells"
    );

    ConsoleCommandRegister("ci", CCommand_CreateItem, GAME, NOHELP);
    ConsoleCommandRegister("createitem", CCommand_CreateItem, GAME, NOHELP);

    ConsoleCommandRegister("cm", CCommand_CreateMonster, GAME, NOHELP);
    ConsoleCommandRegister("createmonster", CCommand_CreateMonster, GAME, NOHELP);
    ConsoleCommandRegister("dloc", CCommand_DLoc, DEBUG, NOHELP);

    ConsoleCommandRegister("recharge", CCommand_Recharge, GAME, NOHELP);
    ConsoleCommandRegister("decharge", CCommand_Decharge, GAME, NOHELP);

    ConsoleCommandRegister("level", CCommand_Level, DEBUG, NOHELP);
}

//=============================================================================
void DebugClientCommands::Uninstall () {
    ConsoleCommandUnregister("bootme");
    ConsoleCommandUnregister("learn");
    ConsoleCommandUnregister("ci");
    ConsoleCommandUnregister("createitem");
    ConsoleCommandUnregister("cm");
    ConsoleCommandUnregister("createmonster");
    ConsoleCommandUnregister ("dloc");
    ConsoleCommandUnregister("recharge");
    ConsoleCommandUnregister("decharge");
    ConsoleCommandUnregister("level");
}


//===================================
// MIT License
//
// Copyright (c) 2024 by Tristan Cormier
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//===================================

Generated by GNU Enscript 1.6.5.90.