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#include "pch.h"
#pragma hdrstop
#include "ClientDebugCommands.h"
#include <Console/ConsoleClient.h>
#include <DB/WowClientDB.h>
#include <WowSvcs/ClientServices.h>
/****************************************************************************
*
* Command definitions
*
***/
//===========================================================================
BOOL CCommand_BootMe(const char *command, const char *arguments)
{
CDataStore msg;
msg.Put(CMSG_BOOTME);
msg.Finalize();
ClientServices_Send(&msg);
return TRUE;
}
//===========================================================================
BOOL CCommand_Learn(const char* command, const char* arguments)
{
int spellId = 0;
if (isdigit(*arguments)) {
spellId = atoi(arguments);
if (spellId <= 0) {
return TRUE;
}
}
else {
ConsoleWrite("Learning by spell name is not yet implemented", DEFAULT_COLOR);
return TRUE;
}
CDataStore msg;
msg.Put(CMSG_LEARN_SPELL);
msg.Put(spellId);
msg.Finalize();
ClientServices_Send(&msg);
return TRUE;
}
/****************************************************************************
*
* External functions
*
***/
//===========================================================================
void DebugClientCommands::Install()
{
ConsoleCommandRegister("bootme",CCommand_BootMe,DEBUG,NOHELP);
ConsoleCommandRegister("learn",CCommand_Learn,DEBUG,"Learn a spell or -1 for all spells");
}
//===========================================================================
void DebugClientCommands::Uninstall()
{
ConsoleCommandUnregister("bootme");
ConsoleCommandUnregister("learn");
}