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/******************************************************************************
*
*   ClientGMCommands.cpp
*
*
*   By Tristan Cormier - 11/20/2024
*
***/


#include "pch.h"
#pragma hdrstop

#include "ClientGMCommands.h"

#include <Console/ConsoleClient.h>
#include <WowSvcs/ClientServices.h>


/******************************************************************************
*
*   Private
*
***/

//=============================================================================
const char * GetWord (const char * string, char * buffer, uint bufferchars) {
    //TODO:
    //ASSERT(string);
    //ASSERT(buffer || bufferchars);

    uint length = bufferchars - 1;
    for (uint i = 0; i != length; i++) {
        if (buffer[i] == ' ')
            break;
        buffer[i] = *string;
        ++string;
    };
    return string;    
}


/******************************************************************************
*
*   Exports
*
***/

//=============================================================================
BOOL CCommand_GMResurrect (const char * command, const char * arguments) {
    if (command && *command) {
        CDataStore msg;
        msg.Put(CMSG_GM_RESURRECT);
        msg.PutString(arguments);
        msg.Finalize();

        ClientServices_Send(&msg);
    }
    else
        ConsoleWrite("Expected a player name", DEFAULT_COLOR);

    return TRUE;
}

//=============================================================================
BOOL CCommand_SetSecurity (const char * command, const char * arguments) {
    char name[49];
    GetWord(command, name, sizeof(name));
    
    int security = SStrToInt(command);

    ConsolePrintf("Setting '%s' to security group %d", name, security);

    CDataStore msg;
    msg.Put(CMSG_SET_SECURITY_GROUP);
    msg.Put(security);
    msg.Finalize();

    ClientServices_Send(&msg);

    return TRUE;
}

//=============================================================================
void GMClientCommands::Install () {
    ConsoleCommandRegister(
        "setsecurity",
        CCommand_SetSecurity,
        GM,
        "Set another character's security group"
    );

    ConsoleCommandRegister("resurrect", CCommand_GMResurrect, DEBUG, NOHELP);
}

//=============================================================================
void GMClientCommands::Uninstall () {
    ConsoleCommandUnregister("setsecurity");
    ConsoleCommandUnregister("resurrect");
}


//===================================
// MIT License
//
// Copyright (c) 2024 by Tristan Cormier
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//===================================

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